Unity3D 一个设置趋势键移动和空格起跳的脚本
发布时间:2021-11-23 12:58:09 所属栏目:教程 来源:互联网
导读:Unity3D 一个设置方向键移动和空格起跳的脚本: /// This script moves the character controller forward /// and sideways based on the arrow keys. /// It also jumps when pressing space. /// Make sure to attach a character controller to the same
Unity3D 一个设置方向键移动和空格起跳的脚本: /// This script moves the character controller forward /// and sideways based on the arrow keys. /// It also jumps when pressing space. /// Make sure to attach a character controller to the same game object. /// It is recommended that you make only one call to Move or SimpleMove per frame. var speed : float = 6.0; var jumpSpeed : float = 8.0; var gravity : float = 20.0; private var moveDirection : Vector3 = Vector3.zero; function Update() { var controller : CharacterController = GetComponent(CharacterController); if (controller.isGrounded) { // We are grounded, so recalculate // move direction directly from axes moveDirection = Vector3(Input.GetAxis("Horizontal"), 0, Input.GetAxis("Vertical")); // 这里获取了键盘的前后左右的移动,但注意,这是相对于自己的。 moveDirection = transform.TransformDirection(moveDirection); // 还有一个TransformPoint。这里是把相对于自己的 // 坐标转换为相对于世界的坐标。 moveDirection *= speed; if (Input.GetButton ("Jump")) { moveDirection.y = jumpSpeed; } } // Apply gravity moveDirection.y -= gravity * Time.deltaTime; // Move the controller controller.Move(moveDirection * Time.deltaTime); } 这段代码来自Unity3D的官方文档。 ![]() (编辑:开发网_开封站长网) 【声明】本站内容均来自网络,其相关言论仅代表作者个人观点,不代表本站立场。若无意侵犯到您的权利,请及时与联系站长删除相关内容! |